add spruce.ts (also inlined into Spruce.newt)

This commit is contained in:
2026-04-04 08:03:23 -07:00
parent 949f1f2712
commit 5f721e455d
2 changed files with 121 additions and 4 deletions

View File

@@ -29,8 +29,7 @@ pfunc runApp : ∀ msg model. Element → model → (update : msg → model →
if (node) {
parent.insertBefore(child, node);
parent.removeChild(node);
}
else {
} else {
parent.appendChild(child);
}
return child;
@@ -47,8 +46,7 @@ pfunc runApp : ∀ msg model. Element → model → (update : msg → model →
let el;
if (node instanceof Element && node.tagName.toLowerCase() == vnode.h1) {
el = node;
}
else {
} else {
el = document.createElement(vnode.h1);
}
// update node here

119
src/Web/spruce.ts Normal file
View File

@@ -0,0 +1,119 @@
// We're going to do the VDom thing, directly off of newt data
type Attrib<Msg> =
| { tag: 0; h1: string; h2: string }
| { tag: 1; h1: string; h2: Msg }
| { tag: 2; h1: string; h2: (_: string) => Msg };
type List<A> = { tag: 0 } | { tag: 1; h1: A; h2: List<A> };
type VNode<Msg> =
| { tag: 0; h1: string } // TNode
| { tag: 1; h1: string; h2: List<Attrib<Msg>>; h3: List<VNode<Msg>> };
type FancyElement<Msg> = Element & { events?: Record<string, Attrib<Msg> > };
// the pfunc will have two dummy arguments in front, and I dunno no node?
export function runapp<Model, Msg>(
node: Node,
init: Model,
update: (_: Msg) => (_: Model) => Model,
view: (_: Model) => VNode<Msg>,
) {
function replace(parent: Node, node: Node | undefined, child: Node) {
if (node) {
parent.insertBefore(child, node);
parent.removeChild(node);
} else {
parent.appendChild(child);
}
return child;
}
// patch node, possibly returning a new node
function patch<Msg>(
parentNode: Node,
node: Node | undefined,
vnode: VNode<Msg>,
): Node {
if (vnode.tag == 0) {
if (node && node.nodeType == 3) {
node.nodeValue = vnode.h1;
return node;
}
return replace(parentNode, node, document.createTextNode(vnode.h1));
}
let el: FancyElement<Msg>;
if (node instanceof Element && node.tagName.toLowerCase() == vnode.h1) {
el = node;
} else {
el = document.createElement(vnode.h1);
}
// update node here
let has: Record<string, boolean> = {};
for (let attrs = vnode.h2; attrs.tag == 1; attrs = attrs.h2) {
let attr = attrs.h1;
if (attr.tag == 0) {
let key = attr.h1;
has[key] = true;
if (key in el)
(el as any)[key] = attr.h2
else
el.setAttribute(key, attr.h2);
} else {
// onBlah
let key = attr.h1.slice(2).toLowerCase();
has[key] = true;
let events = el.events || (el.events = {});
if (!events[key]) el.addEventListener(key, listener);
events[key] = attr;
}
}
// remove attrs, not efficient..
for (let i = 0; i < el.attributes.length; ) {
let attr = el.attributes[i];
if (!has[attr.name]) {
el.removeAttribute(attr.name);
} else {
i++;
}
}
if (el.events) {
for (let key of Object.keys(el.events)) {
if (!has[key]) delete el.events[key];
}
}
let i = 0;
for (let kids = vnode.h3; kids.tag == 1; kids = kids.h2) {
patch(el, el.childNodes[i++], kids.h1);
}
while (el.childNodes[i]) el.removeChild(el.childNodes[i]);
return node == el ? node : replace(parentNode, node, el);
}
let model = init;
let vdom = view(model);
let listener = (ev: Event) => {
console.log('listener', ev, ev.target)
let target = ev.target as FancyElement<Msg>;
for (;;) {
if (!target) return
if (target.events?.[ev.type]) break
target = target.parentElement as FancyElement<Msg>;
}
if (!target.events) return;
const attr = target.events[ev.type]
if (attr.tag === 2) {
// probably need to pass back the event
// we'll want to deal with keypress, change, ...
let action = attr.h2(ev.target!.value)
model = update(action)(model);
console.log('UPDATE', action, '->', model);
} else if (attr.tag === 1) {
model = update(attr.h2)(model);
console.log('UPDATE', attr.h2, '->', model);
}
vdom = view(model);
node = patch(node.parentNode!, node, vdom);
};
node = patch(node.parentNode!, node, vdom);
}