add spruce.ts (also inlined into Spruce.newt)
This commit is contained in:
@@ -29,8 +29,7 @@ pfunc runApp : ∀ msg model. Element → model → (update : msg → model →
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if (node) {
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parent.insertBefore(child, node);
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parent.removeChild(node);
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}
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else {
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} else {
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parent.appendChild(child);
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}
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return child;
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@@ -47,8 +46,7 @@ pfunc runApp : ∀ msg model. Element → model → (update : msg → model →
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let el;
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if (node instanceof Element && node.tagName.toLowerCase() == vnode.h1) {
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el = node;
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}
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else {
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} else {
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el = document.createElement(vnode.h1);
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}
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// update node here
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119
src/Web/spruce.ts
Normal file
119
src/Web/spruce.ts
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@@ -0,0 +1,119 @@
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// We're going to do the VDom thing, directly off of newt data
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type Attrib<Msg> =
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| { tag: 0; h1: string; h2: string }
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| { tag: 1; h1: string; h2: Msg }
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| { tag: 2; h1: string; h2: (_: string) => Msg };
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type List<A> = { tag: 0 } | { tag: 1; h1: A; h2: List<A> };
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type VNode<Msg> =
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| { tag: 0; h1: string } // TNode
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| { tag: 1; h1: string; h2: List<Attrib<Msg>>; h3: List<VNode<Msg>> };
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type FancyElement<Msg> = Element & { events?: Record<string, Attrib<Msg> > };
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// the pfunc will have two dummy arguments in front, and I dunno no node?
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export function runapp<Model, Msg>(
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node: Node,
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init: Model,
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update: (_: Msg) => (_: Model) => Model,
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view: (_: Model) => VNode<Msg>,
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) {
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function replace(parent: Node, node: Node | undefined, child: Node) {
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if (node) {
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parent.insertBefore(child, node);
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parent.removeChild(node);
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} else {
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parent.appendChild(child);
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}
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return child;
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}
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// patch node, possibly returning a new node
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function patch<Msg>(
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parentNode: Node,
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node: Node | undefined,
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vnode: VNode<Msg>,
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): Node {
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if (vnode.tag == 0) {
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if (node && node.nodeType == 3) {
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node.nodeValue = vnode.h1;
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return node;
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}
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return replace(parentNode, node, document.createTextNode(vnode.h1));
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}
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let el: FancyElement<Msg>;
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if (node instanceof Element && node.tagName.toLowerCase() == vnode.h1) {
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el = node;
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} else {
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el = document.createElement(vnode.h1);
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}
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// update node here
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let has: Record<string, boolean> = {};
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for (let attrs = vnode.h2; attrs.tag == 1; attrs = attrs.h2) {
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let attr = attrs.h1;
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if (attr.tag == 0) {
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let key = attr.h1;
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has[key] = true;
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if (key in el)
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(el as any)[key] = attr.h2
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else
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el.setAttribute(key, attr.h2);
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} else {
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// onBlah
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let key = attr.h1.slice(2).toLowerCase();
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has[key] = true;
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let events = el.events || (el.events = {});
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if (!events[key]) el.addEventListener(key, listener);
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events[key] = attr;
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}
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}
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// remove attrs, not efficient..
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for (let i = 0; i < el.attributes.length; ) {
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let attr = el.attributes[i];
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if (!has[attr.name]) {
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el.removeAttribute(attr.name);
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} else {
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i++;
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}
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}
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if (el.events) {
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for (let key of Object.keys(el.events)) {
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if (!has[key]) delete el.events[key];
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}
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}
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let i = 0;
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for (let kids = vnode.h3; kids.tag == 1; kids = kids.h2) {
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patch(el, el.childNodes[i++], kids.h1);
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}
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while (el.childNodes[i]) el.removeChild(el.childNodes[i]);
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return node == el ? node : replace(parentNode, node, el);
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}
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let model = init;
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let vdom = view(model);
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let listener = (ev: Event) => {
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console.log('listener', ev, ev.target)
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let target = ev.target as FancyElement<Msg>;
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for (;;) {
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if (!target) return
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if (target.events?.[ev.type]) break
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target = target.parentElement as FancyElement<Msg>;
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}
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if (!target.events) return;
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const attr = target.events[ev.type]
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if (attr.tag === 2) {
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// probably need to pass back the event
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// we'll want to deal with keypress, change, ...
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let action = attr.h2(ev.target!.value)
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model = update(action)(model);
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console.log('UPDATE', action, '->', model);
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} else if (attr.tag === 1) {
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model = update(attr.h2)(model);
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console.log('UPDATE', attr.h2, '->', model);
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}
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vdom = view(model);
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node = patch(node.parentNode!, node, vdom);
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};
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node = patch(node.parentNode!, node, vdom);
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}
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